/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 actor_sequence_ptr.h

	$Header: /heroes4/actor_sequence_ptr.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( ACTOR_SEQUENCE_PTR_H_INCLUDED )
#define ACTOR_SEQUENCE_PTR_H_INCLUDED

#include "cached_ptr.h"

class t_actor_sequence;

typedef t_cached_ptr< t_actor_sequence >     t_actor_sequence_ptr;
typedef t_abstract_cache< t_actor_sequence > t_actor_sequence_cache;

#endif // ACTOR_SEQUENCE_PTR_H_INCLUDED